Jun 23, 2012

Army Lists: Assault Infantry v1.2

Assault Infantry

Army List

HQ

Company Command Squad (vox, Lascannon, Astropath, Camo Cloaks)
Company Command Squad (4x Plasmaguns)

Troops

Infantry Platoon 1
Platoon command squad (Autocannon)
Infantry squad (Lascannon)
Infantry squad (Lascannon)
Infantry squad (Lascannon)
Infantry squad (Lascannon, vox, Commissar)
Infantry Platoon 2
Platoon command squad (Autocannon)
Infantry squad (Autocannon, meltagun, Sergeant with Power Weapon)
Infantry squad (Autocannon, meltagun, Sergeant with Power Weapon)
Infantry squad (Autocannon, meltagun, Sergeant with Power Weapon, krak grenades)
Infantry squad (Autocannon, meltagun, vox, Sergeant with Power Weapon, Commissar with Power Weapon)
Infantry Platoon 3
Platoon command squad (AlRaheem, 3x Meltaguns, vox)
Infantry squad (meltagun, Sergeant with Power Weapon)
Infantry squad (meltagun, Sergeant with Power Weapon)
Infantry squad (meltagun, Sergeant with Power Weapon, krak grenades)
Infantry squad (meltagun, vox, Sergeant with Power Weapon, Commissar with Power Weapon)

1490 points

Strategy

Just a minor tweak from the older version: I swapped the plasma-stormtroopers for a plasma-CCS, which can do pratically the same job tasked to the stormtroopers. Since what needs some plasma love usually is charging madly at me (and usually is on target at turn 3) there is no need for deepstrike or infiltration on the field. What's also better is that now i can go to ground with one CCS without losing all the juicy orders for a whole turn. Also, I can have the chance to yell at the lieutenants to fire for effect their autocannons, if it's needed.
Add to this the awesome Al Raheem, and i can have the possibility of 6 Bring it Down per turn.

Flaws

This one hasn't any suicidal units, so that point's covered. What i want to keep an eye into is the performance of the second CCS, and the general cost/effectiveness of the army, because i have the feeling i am overspending on certain units: expecially all those grenades. Next step would be dropping all those kraks and upgrade 4 meltaguns to plasma (mainly for the upcoming changes of the 6th edition, if the rumors are true) and give some sniper rifles to the second line lascannon blob, because those extra 36" shots aren't bad when they wound on a fixed rate even those T6 critters, you know.

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